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141. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Here are a few more problems I've had with the tool tips / new brackets system, including some which help answer Karkur's question about what the problems with the bracket system is: 1) When I have the tracking camera on and I click a single obje...
- by Sven Viko VIkolander - at 2014.05.24 16:10:00
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142. Some little ui things in "Kronos" - in Test Server Feedback [original thread]
Arthur Aihaken wrote: I don't know about anyone else, but these "little" improvements actually add up to a lot of fairly substantial quality-of-gameplay improvements. I particularly like the new reload timers and repair changes, so +1 from me o...
- by Sven Viko VIkolander - at 2014.05.23 16:24:00
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143. Sticky:[Kronos] Pirate Implants - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: We're aware that some implant sets are a lot less useful than others, but we're not going to change the bonuses provided by implant sets in Kronos. That's a task for later. But Fozzie we all know you can't get any sleep whe...
- by Sven Viko VIkolander - at 2014.05.23 16:23:00
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144. The New High-Sec Aggression Survey - in EVE General Discussion [original thread]
I was going to simply say, nice survey and thanks for displaying the results visually, it is cool to see them. However, then I saw all the comments included... My favorites are: "Wardec corporations do a service by destroying weak corporations ...
- by Sven Viko VIkolander - at 2014.05.23 00:00:00
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145. Mordu's Legion Combat Anomolies - in Test Server Feedback [original thread]
CCP Fozzie wrote: Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect. Mate, the balance is actually good. Seriously. Like others have sa...
- by Sven Viko VIkolander - at 2014.05.22 22:00:00
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146. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
CCP karkur wrote: Could you please explain to me what your huge problem with the bracket list is? (a genuine question and please be specific, for example: "cannot point/target object is space", why not, what is the problem?) Most of the complai...
- by Sven Viko VIkolander - at 2014.05.22 21:52:00
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147. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Has it gotten through, though, that (more) "lists in space" is one of the worst UI developments possible? Basically, as every game is moving toward minimal UI and learning via doing (rather than reading) in game, EVE has the brilliant idea to mov...
- by Sven Viko VIkolander - at 2014.05.22 15:46:00
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148. Sticky:[Kronos] Pirate Implants - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Makoto Priano wrote: Fozzie! Lowsec exploration. Does this mean ghost sites? Does this mean data sites? Relic sites? Some new site class? Also, are we pulling implants, or implant BPCs? These implants will drop as comple...
- by Sven Viko VIkolander - at 2014.05.21 23:31:00
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149. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: TheMercenaryKing wrote: Love the new update, but one question, when will damage controls become passive mods? That indeed is a good question. No greater nerf to ganking / would there ever be.
- by Sven Viko VIkolander - at 2014.05.21 17:59:00
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150. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Samira Kernher wrote: Sven Viko Vikolander wrote: Some people have given positive feedback like this in this thread, but none, so far as I've read, have offered specific examples of tooltips that have actually improved their gameplay added i...
- by Sven Viko VIkolander - at 2014.05.21 16:26:00
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151. Sticky:[Kronos] Hyperspatial Accelerator Modules - in Player Features and Ideas Discussion [original thread]
These are much needed on battleships. However, I'm not sure even the meta level 3 version is worth the low slot. If there were tech 2 versions which offered a bigger boost then it might be worth it, but currently, it's underwhelming though a nice ...
- by Sven Viko VIkolander - at 2014.05.21 16:18:00
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152. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Samira Kernher wrote: I for one am very happy to have tooltips now, it had been something I felt EVE had been lacking in. Tooltips are a very efficient way of conveying information to players that have become common place in many modern games. ...
- by Sven Viko VIkolander - at 2014.05.21 12:55:00
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153. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
I haven't read the past 10 pages or so of this thread (yet), but I'd like to alert the devs to a big lag problem I think is caused by these changes. Basically, when I right click and get the list of celestials, I get pretty bad lag when I open up ...
- by Sven Viko VIkolander - at 2014.05.20 21:23:00
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154. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
CCP Rise wrote: In the mean time we welcome more input, it's been very helpful so far. As Rubberband said, we are especially focused on figuring out the best possible version of the in-space list. We definitely underestimated the impact of ma...
- by Sven Viko VIkolander - at 2014.05.16 21:19:00
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155. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
I've read the 31 pages of this thread so far, because I have a vested interest in these changes because they affect my own game play (negatively) but also because I strongly think they will harm new players. Here's something notable about the 31 p...
- by Sven Viko VIkolander - at 2014.05.16 03:05:00
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156. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
CCP Delegate Zero wrote: Following on from that, we are thinking very seriously about how delay timing interacts with the tooltip contents and context. This is a contender for some configuration options. Enough people have asked about an off s...
- by Sven Viko VIkolander - at 2014.05.15 13:32:00
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157. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Something strange happened earlier with the tooltips. I was no longer getting any pop up tooltips on one of my accounts. I would hover my cursor over objects from ships to celestial and I got nothing--no new tooltips blocking my view, thankfully, ...
- by Sven Viko VIkolander - at 2014.05.15 02:35:00
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158. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
I'd just like to point out that even players who are not forum warriors or bitter vets dislike some of these changes. A newer player doing a let's play series highlighted how bad these changes are when it comes to exploration (you know, stuff invo...
- by Sven Viko VIkolander - at 2014.05.14 15:23:00
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159. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Antihrist Pripravnik wrote: While I agree that some of the functionality regarding tooltips requires a bit more of ironing to straighten out, I must say that I really like the tooltips in EVE and as a general concept for improving UX. There ar...
- by Sven Viko VIkolander - at 2014.05.14 15:15:00
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160. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
Happy the loot spew is being removed, but I am wondering how players can do a better job getting features removed more quickly. When it comes to loot spew: 1. Initial feedback when loot spew was released on the test server was highly negative fro...
- by Sven Viko VIkolander - at 2014.05.14 15:06:00
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